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Post by HenrikB on Jan 20, 2011 14:36:31 GMT -6
This is the only RPG book I have ever bought from WOTC.
I bought it because I love the books by Robert Jordan, and also because I want to try and create 2nd ed AD&D kits for some of the various classes in the game.
Some of them are really very simple - Gleemen are basically Bards without the ability to cast spells, so they would be a Kit for Thieves, giving them the abilities of Bards minus spellcasting, or a simple rewrite of the bard class taking away the spellcasting abilities. Wielders of The One Power could be several kits available to both Priests and Mages, or possibly an entirely new class with access to all types of spells, both arcane and devine, but with a limited number of schools/spheres available to each caster. Ofcourse Wilders and Initiates (Aes Sedai/Wise ones/Windfinders) would have different kits as there are different bonusses and drawbacks to both types of classes. algai'd'siswai, Warders and Blademasters would be Fighter kits, Wolfbrothers could very well be Rangers, again without the spellcasting abilities, but with the added abililty of being able to talk to wolves.
Anyways .... just a few random thoughts - any comments are welcome, its always nice to have feedback.
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mathus
Superior Master
http://www.vaillife.net
Posts: 253
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Post by mathus on Feb 2, 2011 14:43:51 GMT -6
I own that book myself. I bought it mostly just to page through it. I like how Jorden said Aes Sedai can not fly as it is akin to picking ones self up by their own boot strings, yet there is a flight power in the RPG book.
I am re-reading the series right now as I have books 12 and 13 sitting on my shelf and I am hoping by the time I am all caught up the last book, 14, will be out. I have not read Brandon Sanderson's continuation/completion yet but some of the reviews I have been reading said that he is taking Robert Jorden's vision and making it better.
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